Category Archives: Solo wargaming

More musings on a campaign game

By George Banic Hi All, I had promised to send in an article when I got my ideas sorted out, but I’m still in the process of developing my ideas and, seeing the enormous value I got out of our … Continue reading

Posted in Current projects, Periods - Nineteenth century, Solo wargaming | 6 Comments

A Sample Article for January

This month’s sample article from previous issues of Lone Warrior is by Joao Lima and is titled “A Solo Wargame Engine”. The author shares two different systems for simulating an opponent when solo gaming. Although they are written for hex-based … Continue reading

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A reader seeks information

<George Banic writes the following from Australia.> G’day from downunder! I have just discovered your website and am trying to find ideas/solutions to automating the opposing force (or both forces) in a solo wargaming context. I am also looking to … Continue reading

Posted in Solo wargaming | 22 Comments

Christmas greetings to all Lone Warriors!

In the spirit of the season, here’s hoping each of you finds your stockings stuffed with everything your heart desires — more Ospreys perhaps, or some Featherstone classics? Or simply more lead to add to the pile? And don’t forget … Continue reading

Posted in Solo wargaming | 1 Comment

Two Hour Wargames Reviewed

Jim Rohrer shares his impressions of the solo-friendly rules from Two Hour Wargames and finds that though they were difficult to grasp, they are well worth the effort. It’s on the Reviews page. Share this…emailPrintFacebookTwitterPinterestLinkedin

Posted in Solo wargaming | 2 Comments

Characteristics and command

By Rob Morgan If there’s anyone who should be easily distinguished on the battlefield it’s the commander. And even commanders get involved in skirmishes. Look what happened to ‘Stonewall’ Jackson! In modern warfare things are very different. World War I … Continue reading

Posted in Periods - General history, Solo wargaming | Comments Off on Characteristics and command

Individual characteristics in skirmish games

By Rob Morgan Jim Rohrer asks two questions which are, in many historical cases, easy to answer. Setting aside the possibilities of recreating the exact numbers and specific characteristics of say, ‘The Seven Samurai,’ ‘The Dirty Dozen,’ or ‘The Magnificent … Continue reading

Posted in Solo wargaming | 1 Comment

‘Individual wargaming’

By Rob Morgan I took a look at some of that Wiki stuff Jim Rohrer mentioned. Well, Jim, don’t bother with it! The only decent starting point is still Don Featherstone’s opening chapter in his 1975book “Skirmish Wargaming.” He calls … Continue reading

Posted in Solo wargaming | 5 Comments

Skirmishing

By Jim Rohrer Wikipedia, my favorite source on anything, has an article on man-to-man wargaming, aka skirmish wargaming. The history of this style and also the difficulties in game design are interesting. Reading this motivated me to google best skirmish … Continue reading

Posted in Solo wargaming | 4 Comments

A sample article for September

This month’s sample article from previous issues of Lone Warrior is by Steve Turner, in which he describes his system for assigning causes of death to campaign characters who meet their demise. It’s on the Sample Articles page. Share this…emailPrintFacebookTwitterPinterestLinkedin

Posted in Solo wargaming | 1 Comment