Category Archives: Solo wargaming

Sample article on AI opponent added

This month’s sample article from previous issues of Lone Warrior is by Nic Birt and details his extensive ideas for creating a programmed opponent for wargaming. It’s on the Sample Articles page.

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Its not about …

By Jim Rohrer Having been involved with Lone Warrior long enough to see two issues of the journal come out, and having read most of the material on the website, and having fought a lot of solo battles using a … Continue reading

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50 years’ worth of ACW rule ideas

Graham Empson has distilled his more than 50 years of ACW solo gaming into a comprehensive set of mechanics/rules for the period. Lots and lots of ideas. It’s on the Complete Rule Sets page.

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‘Programmed Wargame Scenarios’ – 2nd edition revised & expanded

By Brian Cameron This is a follow-up to my previous e-mail as I’ve now received my copy. I’ve not made a line-by-line comparison but there appear to be very few changes. The expansion is the addition of a new scenario. … Continue reading

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New edition of ‘Programmed Wargame Scenarios’ available

<<Brian Cameron sends along this bit of good news:>> Hi I don’t think I have a login for the blog but latest news from Caliver Books: “We are dead chuffed to bring you the 2nd edition of ‘Programmed Wargame  Scenarios,’ … Continue reading

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Dueling rules now available

Here’s a new addition to the Rule Sets page, a dice game for one or two players with rules for a fencing duel. Quick, easy and fun! The rules by Michael Barlow are on the Complete Rule Sets page.

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Printing custom event card decks

((Admin. note: Here’s a reprint from Jim Rohrer’s blog [see the post immediately below this one], in which he discusses how to make cards for your own event decks. Thanks, Jim!)) By Jim Rohrer Chance event card decks are useful … Continue reading

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Plague seasons and campaigns

By Rob Morgan The weather column in ‘The Times’ recently reported some research, with clear medieval or early Renaissance wargames campaign potential, by a Dr. Pribyl of the University of East Anglia, reconstructing the climate of that part of England … Continue reading

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Game duration in ‘One-Hour Wargames’ for solo play

By Jim Rohrer One-Hour Wargames (OHW) is my preferred rule set (Thomas, 2014).  I like it because the rules are simple, it is intended for play on a small table, games are short, and it is so flexible.  Units of … Continue reading

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Review of ‘One-Hour Skirmish Wargames’ added

Jim Rohrer reviews a book on skirmish wargaming, a follow-up to “One-Hour Wargames.” It’s on the Reviews page.

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