I have just returned from my yearly pilgrimage to the Bayou Wars wargaming convention in New Orleans—which was another unqualified success, by the way.
As a confirmed solo wargamer, I am forced to ask myself why I feel compelled to go to a multiplayer convention. And, there are several answers. For one thing, what is there not to like about The Big Easy? The seafood, the sights, and the sounds are wonderful. But, the convention itself is great too. One gets to see friends, play games, check out new figures, models, rules, etc., but when it ends, I am always anxious to get home and play some new solo games. I have a notebook filled with fresh ideas for new and old games and a suitcase filled with figures and models to assemble and paint.
So why am I a solo wargamer anyway? At first it was because I could not find another player in my area, but now I actually prefer to play alone. In my case, the primary reason is that I can make my own rules. And, since I made them, I can change them if they don’t work. I want my games to be fast, fun, and easy. I do not want to be bogged down in an encyclopedia of details. I want to emphasize the “game” in wargame, and every time I play, I try to think of a way I can make the rules better.
Now it is your turn. Why do you wargame solo?