By Brian Cameron
The current issue has an interesting article, “I’m sorry Dave, I’m afraid I can’t do that,” about applying solo AI systems to two-player games. There are some nice ideas which can obviously be used in solo games. In passing he reviews “Hostile Tactical AI” which looks interesting though it’s aimed at skirmish games. My only moan about the article is that depicts solo gaming as something which you only resort to if you don’t have an opponent or are in lockdown.